Rail nation pc gameplay and Graphics Review 2022

 

Rail Nation Gameplay

In Rail Nation, the player's primary goal is to create the best rail company and provide all of the cities on the map with various goods. The game divided into six epochs, each one lasts 14 or 7 days on servers with fastened gameplay.


The gameplay in the game is understandable and accessible even to beginners. The developers allowed everyone to play on an equal status: new players can catch up with veterans in just a few weeks of the game.





Full review

Resource management games have been proliferating in the landscape of browser games, thanks to the relative simplicity that lends itself well to the browser format. Some have explored (and pretty much overdone) the medieval setting, while others are dedicated to the more peaceful demands of modern football teams or farms. Rail Nation, which tasks the player with building and managing a complex railroad empire, falls into the third category of games, which don’t feature war but nonetheless offer plenty of opportunity for fierce competition with fellow players.


Who is it For?

Since the Rail Nation is a browser-based game, it runs smoothly even on weak computers, so this is the best choice for those who are searching for the low-spec management simulator. This game is suitable for fans of trains and economic games because both components are excellent.


The complex life of the railroader

Rail Nation begins like any other browser game, with you choosing an avatar before heading into the tutorial, which is fairly long but detailed and easy to follow. Even here, Rail Nation’s relatively sophisticated approach to difficulty becomes apparent. While it isn’t actually a difficult game, it’s a welcome change from MMOs that virtually throw level-ups at players in order to create a false sense of accomplishment (and keep them playing).


Credit must be given to the developers for creating a game that maintains a high level of accessibility without trivializing or distorting the structure of the gameplay. Gameplay itself isn’t just about buying a bunch of trains and sticking them on tracks, but the management of almost every aspect that might affect a rail empire, taking into consideration also the era you’re playing in.


What’s in a train?

The central element of the game is naturally its trains, divided into locomotives and carriages. The locomotive is the driving force with various qualities and enhancements which give the whole train an advantage, and which can be given a further boost by researching more efficient technologies. The carriages store valuable cargo, which reap money and success for players.


Once you’ve customized the configuration of your trains, you need to choose a route that will yield the greatest reward for your young empire. Which industries are the most deserving? Which cities will prove most profitable? Figuring out the right combination is tricky at first, but helped along by the game showing you the yield of each timetable available until you get the hang of it yourself.




Our trains are delivering some goods to our capital city.


There is also your station to access from the main screen – the true core where you’ll carry out much of your management decisions. Here, you’ll find a whole series of buildings that contribute in one way or another to achieving your goal. In addition to buildings that will directly affect the rate and quality of your tracks and trains (such as the track production and the Garage), there are also secondary buildings like the Restaurant and Hotel that offer extra support in the form of periodic rewards. Naturally, each building is upgradeable for better bonuses.

Trains and Buildings

One of the essential parts of the Rail Nation is trains and rail stations. The game has a wide variety of locomotives and machines from different historical eras. Players can choose any of them and decide for themselves what the railway company will do. All trains have different characteristics, such as fuel consumption or maintenance costs.

Usually, the best wagons are the most expensive to maintain.


In addition to trains, players can also build buildings to help develop the company. For example, the engine sheds or lottery buildings can buff the effectivity of railroad operations. Moreover, all of the structures on the map can be upgraded to improve the effectivity of their effects. Some of the building can expand the player's abilities, for example, by increasing the number of trains in the depot.


The game has a player-driven economy. It means that the players who have access to the source of useful resources can sell the surplus to other companies. The price is not regulated by the game, but by the users themselves.


Even though the Rail Nation is entirely free-to-play, it has microtransaction, that opens the access to essential parts of the game. The premium currency might help players to develop their company in a matter of days. Still, at the same time, the game creates unfair competition, because non-premium players have to make more efforts to achieve the same goals.


Room for strategy

The world Travian Games has built is truly gigantic – to the point of being a little overwhelming at first. Cities and Industries are numerous and scattered on the map, and building the best route to connect these points of interest is never as simple as it seems. For instance, some routes require more maintenance than others, reducing the maximum speed at which your trains can travel. Shorter routes aren’t always the most effective choice either, as they may bypass refueling or delivery points. Strategy certainly comes in to play here, and while finding the right route may take a while, it’s always rewarding when you hit the perfect balance.




Graphics

Visually, Rail Nation is in line with the current standards of browser games and is fairly decent graphically, though not awe-inspiring. Static images are alternated with small animations that help give environments a semblance of life – crucial in a 2D game where so much is flat. The menus feel complete, though not particularly complex.



Game Features:

  • Huge fan community, over three million users
  • Multiple Game Scenarios
  • You can team up with friends in the strongest associations
  • Calm unobtrusive gameplay, without wars, battles and bloodshed
  • Pleasant music
  • Relaxing atmosphere



HISTORIC ERAS

The strategy game is divided into 6 consecutive railroad eras, ranging from the steam power epoch to the era of diesel and electric locomotives. However, not only locomotives become better with every era, the variety of goods that have to be transported enlarges as well. Each era lasts for 2 weeks and the 6th era is followed by the endgame.


CORPORATIONS

Rail Nation focuses on a joint gaming experience and offers the option of founding a multiplayer company in order to unite friends, competitors or even bitter rivals into a single corporation. When joining a corporation, players will be able to advance more quickly. They will earn prestige points, this way contributing to the company’s position in the rankings.



Moreover, famous historic scientists granting different important bonuses can be hired. Members can also work together to optimize production chains, or use cash investments to control factories or unlock new character slots.


Conclusion

Rail Nation is a management game with enough variety of play and strategy to make it feel truly complete. Contrary to the expectations of its name, trains are far from your only concern when it comes to managing your growing rail empire, and strategy is often more important than just the resources at your disposal. In summary, an excellent title suitable not only for lovers of trains but also to all those who enjoy a game that challenges them.


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